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Divinity original sin 2 builds
Divinity original sin 2 builds






  1. #Divinity original sin 2 builds mod#
  2. #Divinity original sin 2 builds Patch#

It helps if he has a pool of poison to fake his death in as healing doesn’t disrupt the special skill. His special talent, Play Dead, also helps as Ranger is often a glass cannon build and Fane can fake death whenever an enemy is too close. This way he has a few minions to keep enemies busy while he deals damage from afar. The key is to combine Fane’s initial summoning ability with his Ranger skills.

divinity original sin 2 builds

But over time he can really grow into the role of a long-range damage dealer. It’s initially a bit of a stretch for Fane to play as a Ranger build. Here are some of the better builds players should try out on Fane. These can be combined with a number of interesting builds that really expand upon his talents and make him a strong character. RELATED: What Divinity Protagonist Should You Play, Based On Your Zodiac?įane also has some interesting quirks and abilities that make him a unique fighter. As a result, having him on the player’s team makes for a more engaging experience. He’s the only undead option and has a deep connection to the story and the lore of the world. If you're not interested in building a bruiser of sorts, you'll still have a flexible character you can choose to make your own whether it's a caster or other archetype.Fane is arguably one of the most interesting characters in Divinity: Original Sin 2. That said, the beauty of going deep into Polymorph is you'll have plenty of attribute points to spend. Alternatively, they could loosen the dagger restriction on more (all) Scoundrel skills to give spear wielders some love. I have a few ideas for adjustments, but maybe an interesting talent (and a couple spear-inspired skills) could be the simplest option without completely reworking the battle system. Polymorph is cool though! I'm glad they added it to the game at least, even if spears were not polished as one might expect.

#Divinity original sin 2 builds Patch#

Maybe in a future patch or add-on they might make this better. Also cannot recall seeing any spear weapons that I thought were particularly amazing.

#Divinity original sin 2 builds mod#

I have yet to hear of anyone outside of a mod situation opt for a serious spear wielder. Overall, in tandem with heavier armor, STR tends to win out here.

divinity original sin 2 builds

Could definitely see some more chances for cross-skill tree support here to help better define the identity of a spear wielding polymorpher, as well as allow for a more interesting set of build combinations. Seems like an opportunity miss here, as we all know from other games the Spear Thrower + Shield (Commander/Paragon) archetype that might utilize Huntsman and Deadly Savage (Druid/Feralan) archetype that might utilize Scoundrel. Spears have very little synergy with damage skills from the primary FIN-trees, Scoundrel and Hunstman. Works for either STR or FIN (and INT for stave weapons). Most Warfare skills scale with whatever your melee weapon's primary stat is. If you had to choose based on this factor alone, go with STR-gear. I believe only a few Polymorph skills scale with FIN otherwise, it's STR.

divinity original sin 2 builds

If you really love spears then great otherwise, you'll find a lot more STR-based weapon options: 1H + Shield, Dual Wield 1H, and lots of 2H weapons.

divinity original sin 2 builds

This is because spear weapons are FIN-based. I guess the spear allows for more crit power? Everything seems to scale to strength. I still don't understand why they're a finness class though, according to metamorph.








Divinity original sin 2 builds